![]() ![]() I had the show fps feature on during these tests, and for the former it stayed locked at 60fps as expected, and jumped around in the mid 100s for the latter (also as expected). It wasn't as smooth as my previous setting, but it also wasn't jittery, either. Input lag was virtually non-existent, however I noticed the slightest difference with the frame rate. I then switched to borderless fullscreen with vsync disabled. Input lag was evident, but the frame rate appeared smooth/matched my monitor's output. First, I played using fullscreen with vsync on. I came home and ran some tests with Battlefield 4. Today my cousin was talking to me about the settings he uses for most games, and he argued that vsync should be off for borderless fullscreen. I like using fullscreen mode simply because more GPU power is devoted to the game, but I've read that using borderless fullscreen uses triple buffering, which reduces input lag when vsync is on. I've wrestled with various configurations over the years and can never decide one what works best for settings like vsync and fullscreen mode.
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